javascript implementation
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1853215191
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36
playerLookup.html
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36
playerLookup.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Chess.com PGN Downloader</title>
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<style>
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body {
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font-family: Arial, sans-serif;
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text-align: center;
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margin: 50px;
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}
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#usernameInput {
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padding: 8px;
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font-size: 16px;
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}
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#downloadButton {
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padding: 10px;
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font-size: 18px;
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cursor: pointer;
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}
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</style>
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</head>
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<body>
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<h1>Chess.com PGN Downloader</h1>
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<label for="usernameInput">Enter Chess.com Username:</label>
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<input type="text" id="usernameInput" placeholder="Enter username">
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<br><br>
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<button id="downloadButton" onclick="downloadPGN()">Download PGN</button>
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<script type="module" src="./player_games.js"></script>
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</body>
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</html>
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91
player_games.js
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91
player_games.js
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// mainScript.js
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import userAgents from './userAgents.js';
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// Declare the script variable
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//
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let script;
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window.downloadPGN = function() {
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const username = document.getElementById('usernameInput').value;
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if (!username) {
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alert('Please enter a username.');
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return;
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}
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// Create a callback function to handle the JSONP response for archives
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const archivesCallback = 'handleArchivesResponse';
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window[archivesCallback] = function(data) {
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document.head.removeChild(script); // Remove the script element after execution
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threddGames(data); // Pass the list of archive URLs to the threaded function
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};
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// Fetch player archives using JSONP
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playerArchives(username, archivesCallback);
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};
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function getRandomUserAgent() {
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return userAgents[Math.floor(Math.random() * userAgents.length)];
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}
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async function playerArchives(username, callback) {
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// Replace 'YOUR_API_KEY' with your Chess.com API key
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const url = `https://api.chess.com/pub/player/${username}/games/archives`;
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const response = await fetch(url);
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const data = await response.json();
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window[callback](data.archives);
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}
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async function playerMonthly(url, callback) {
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const user_agent = getRandomUserAgent();
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const headers = {
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'User-Agent': user_agent,
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};
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const response = await fetch(url + '/pgn', { headers });
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const games = await response.text();
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window[callback](games); // Execute the callback function with the PGN data
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}
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async function threddGames(archiveURLs) {
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const gamesList = [];
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// Using Promise.all to wait for all threads to complete
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await Promise.all(archiveURLs.map(async (url) => {
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return new Promise(async (resolve) => {
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const monthlyGamesCallback = 'handleMonthlyGamesResponse';
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window[monthlyGamesCallback] = function(data) {
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handleDownload(data, gamesList, resolve);
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};
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// Fetch monthly games using JSONP
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await playerMonthly(url, monthlyGamesCallback);
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});
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}));
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// Combine and save the games to a file
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const pgnDb = gamesList.join('\n\n');
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const username = document.getElementById('usernameInput').value;
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createDownloadLink(pgnDb, `${username}.pgn`);
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}
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function handleDownload(data, gamesList, resolve) {
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gamesList.push(data);
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resolve(); // Resolve the promise to indicate completion of this thread
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}
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function createDownloadLink(data, filename) {
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const blob = new Blob([data], { type: 'application/octet-stream' });
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const url = URL.createObjectURL(blob);
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const a = document.createElement('a');
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a.href = url;
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a.download = filename;
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document.body.appendChild(a);
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a.click();
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document.body.removeChild(a);
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URL.revokeObjectURL(url);
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}
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@ -1,73 +0,0 @@
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import user_agents
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import random
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import requests
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import re
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import os
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import json
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import concurrent.futures
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def playerArchives(username):
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# Create archive list. This is a list of pages containing lists of games used for futher downloading
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user_agent = random.choice(user_agents.user_agents) # load up random user agent from list
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headers = {
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'User-Agent':user_agent
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}
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url = f"https://api.chess.com/pub/player/{username}/games/archives"
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archive = requests.get(url, headers=headers).json()['archives']
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try:
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cwd = os.getcwd()
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path = os.path.join(cwd, 'archives')
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os.makedirs(path)
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except OSError:
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pass
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file_name = os.path.join(path, username+'_archive.txt')
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with open(file_name, 'w') as f:
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json.dump(archive, f)
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return archive
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def playerMonthly(url=None):
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user_agent = random.choice(user_agents.user_agents) # load up random user agent from list
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headers = {
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'User-Agent':user_agent
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}
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if url:
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url=url+'/pgn' # connect to multi-game pgn download endpoint by appending a "pgn" to the url provided by url in archive list
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else:
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username=input("username: ")
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YYYY=input("year in YYYY: ")
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MM=input("month in MM: ")
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url = f"https://api.chess.com/pub/player/{username}/games/{YYYY}/{MM}/pgn"
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# get and save games list in .pgn format
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games = requests.get(url, headers=headers).content.decode("utf-8")
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return games
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# Multithreaded games download
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def threddGames(username=None, archive=None):
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if archive:
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with open(archive) as f:
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archive = json.load(f)
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else:
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archive = playerArchives(username)
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# async download games
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games_list = []
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with concurrent.futures.ThreadPoolExecutor() as executor:
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for future in executor.map(playerMonthly, archive):
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games_list.extend(future)
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pgn_db = "\n\n".join(games_list)
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with open(username+'.pgn', 'w') as f:
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f.write(pgn_db)
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return pgn_db
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39
test.html
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39
test.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>File Download App</title>
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</head>
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<body>
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<button id="downloadButton">Download File</button>
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<script>
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// Function to trigger the download
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function downloadFile() {
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// Create a Blob containing the file data
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var fileData = "Hello, this is the content of the file!"; // this will end up being the concatenated .pgn results returned by the async function
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var blob = new Blob([fileData], { type: "text/plain" });
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// Create an anchor element and set its attributes
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var a = document.createElement("a");
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a.href = window.URL.createObjectURL(blob);
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a.download = "example.txt";
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// Append the anchor element to the body
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document.body.appendChild(a);
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// Programmatically click the anchor to trigger the download
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a.click();
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// Remove the anchor from the body
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document.body.removeChild(a);
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}
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// Attach the downloadFile function to the button click event
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document.getElementById("downloadButton").addEventListener("click", downloadFile);
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</script>
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</body>
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</html>
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user_agents = [
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// userAgents.js
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const userAgents = [
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"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/113.0.0.0 Safari/537.36 Edg/113.0.1774.35",
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"Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/113.0.0.0 Safari/537.36 Edg/113.0.1774.35",
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"Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/113.0.0.0 Safari/537.36 Edg/113.0.1774.35",
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"Mozilla/5.0 (Windows NT 6.1; rv:109.0) Gecko/20100101 Firefox/113.0",
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"Mozilla/5.0 (Android 12; Mobile; rv:109.0) Gecko/113.0 Firefox/113.0",
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"Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:109.0) Gecko/20100101 Firefox/113.0",
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]
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"mozilla/5.0 (macintosh; intel mac os x 10.15; rv:109.0) gecko/20100101 firefox/113.0",
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// Add more user agents as needed
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];
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export default userAgents;
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