multithreaded pgn database download working with list of random user agents
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		@@ -1,3 +1,5 @@
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import user_agents
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import random
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import requests
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import re
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import os
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@@ -6,12 +8,15 @@ import concurrent.futures
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def playerArchives(username):
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    # Create archive list. This is a list of pages containing lists of games used for futher downloading
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    url = "https://api.chess.com/pub/player/{}/games/archives".format(username)
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    archive = requests.get(url).json()['archives']
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    file_path = '/home/unknown/Documents/projects/chess/archives' #TODO come up with general saving scheme
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    # TODO maybe path should be getcwd() instead?
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    user_agent = random.choice(user_agents.user_agents) # load up random user agent from list
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    headers = {
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            'User-Agent':user_agent
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            }
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    url = f"https://api.chess.com/pub/player/{username}/games/archives"
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    archive = requests.get(url, headers=headers).json()['archives']
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    file_path = os.getcwd()
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    file_name = os.path.join(file_path, username+'_archive.txt')
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    with open(file_name, 'w') as f:
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        json.dump(archive, f)
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@@ -19,67 +24,40 @@ def playerArchives(username):
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    return archive
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# Provide a URL to the archive including from the above function, playerArchives() 
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# or else manually provide chess.com's required GET request parameters
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def playerMonthly(url=None):
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# SAVE NESTED PGN TO PGN DATABASE FILE:
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    user_agent = random.choice(user_agents.user_agents) # load up random user agent from list
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    headers = {
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            'User-Agent':user_agent
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            }
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#pgn_games = []
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#with open('username-database.pgn', 'w') as f:
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#    for game in pgn_games:
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#        output.write(game)
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#        output.write("\n\n")
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#
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def playerMonthly(url=None): #TODO you now need to provide username and email in for the user agent:
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    # check https://www.chess.com/clubs/forum/view/error-403-in-member-profile?page=2
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    # session = requests.session()
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    # session.headers["User-Agent"] = "username:hipposcottimus, email:spbeach46@gmail.com"
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    # session.get(url).json()
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    if url:
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        url=url
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        url=url+'/pgn' # connect to multi-game pgn download endpoint by appending a "pgn" to the url provided by url in archive list
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    else:
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        username=input("username: ")
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        YYYY=input("year in YYYY: ")
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        MM=input("month in MM: ") 
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        url = "https://api.chess.com/pub/player/{}/games/{YYYY}/{MM}".format(username, YYYY, MM)
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        url = f"https://api.chess.com/pub/player/{username}/games/{YYYY}/{MM}/pgn"
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    # get and save games list in .pgn format
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    data = requests.get(url)#.json()
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    file_path = '/home/unknown/Documents/projects/chess/games'
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#    for game in data['games']: # TODO just append each game to a single text file somehow and save as pgn. Can't load as pgn from json/dict
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#        uuid = game['uuid']
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#        filename = os.path.join(file_path, uuid+".pgn")
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#        with open(filename, 'w') as f:
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#            f.write(game['pgn']) # writes a single game to .pgn format
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    return data
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# return games_list
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    games = requests.get(url, headers=headers).content.decode("utf-8")
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    return games
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# Multithreaded games download
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def threddGames(username=None, archive=None):
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    path = '/home/unknown/Documents/projects/chess/games/{}'.format(username)
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    # TODO maybe path should be getcwd() instead?
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    try:
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        os.makedirs(path)
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    except OSError:
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        pass
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    if archive:
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def multiThredd(username, archive):
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    with open(archive) as f:
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        archive = json.load(f)
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    else:
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        archive = playerArchives(username)
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    # async download games
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    games_list = []
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    with concurrent.futures.ThreadPoolExecutor() as executor:
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        for future in executor.map(playerMonthly, archive):
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            future #TODO incomplete as is.
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            games_list.extend(future)
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    pgn_db = "\n\n".join(games_list)
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    with open(username+'.pgn', 'w') as f:
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        f.write(pgn_db)
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    return pgn_db
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# TODO  Gameplan: use playerArchives to produce list, concurrent futures to send out multithreaded requests,
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# either append to another empty list or write directly to a file immediately after download and parse
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# vars in concurrent.futures: url_list from playerArchives, response_to_parse, empty
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										8
									
								
								user_agents.py
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								user_agents.py
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,8 @@
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user_agents = [
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    "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/113.0.0.0 Safari/537.36 Edg/113.0.1774.35",
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    "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/113.0.0.0 Safari/537.36 Edg/113.0.1774.35",
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    "Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/113.0.0.0 Safari/537.36 Edg/113.0.1774.35",
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    "Mozilla/5.0 (Windows NT 6.1; rv:109.0) Gecko/20100101 Firefox/113.0",
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    "Mozilla/5.0 (Android 12; Mobile; rv:109.0) Gecko/113.0 Firefox/113.0",
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    "Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:109.0) Gecko/20100101 Firefox/113.0",
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]
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